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Trigger Types and Trigger Delay

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  #1  
Old 06-02-2006, 10:27 PM
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Daryl Daryl is offline
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annikan skywalker ....... I find Triggering and Trigger Delay very fascinating..I would like to start a discussion on how the Triggers are employed..then move on to Trigger Delay and then undoing Trigger Delay....

Again, I'm confused. Are you asking which Triggers each of us use? Combination 10-20-C then 10-20-E (on my best day ).

By the way; great right forearm flying wedge. Who's pic?

Last edited by Daryl : 06-02-2006 at 10:36 PM.
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Old 06-02-2006, 10:54 PM
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annikan skywalker annikan skywalker is offline
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I am interested in discussing how to create maximum trigger delay..then undo it...just so I know how to teach people who don't have to do it....and vice versa those who have it and don't want as much.....I don't think it would be advisable to play wedge shots woith maximumtrigger delay..but it would be nice for longer shots...So...this IMO is one reason why great ball stikers have poor wedge play and great wedge players can't strike it with the big toys?


Just an opinion!!!

As far as the Throws..just waitin for a Yoda video with his "Throw Cap" on!!!!!
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Old 06-03-2006, 12:01 AM
jim_0068 jim_0068 is offline
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Originally Posted by annikan skywalker
I am interested in discussing how to create maximum trigger delay..then undo it...just so I know how to teach people who don't have to do it....and vice versa those who have it and don't want as much.....I don't think it would be advisable to play wedge shots woith maximumtrigger delay..but it would be nice for longer shots...So...this IMO is one reason why great ball stikers have poor wedge play and great wedge players can't strike it with the big toys?


Just an opinion!!!

As far as the Throws..just waitin for a Yoda video with his "Throw Cap" on!!!!!
I pretty sure i get really close to a max trigger delay downswing, not 100% because i haven't video'd but i know how to vary the delay.

One thing that i've been experimenting with is a "throw" from the top. Almost like one slow long "cast" into impact.

However because i'm pivoting and swinging on plane i won't flip, i'll just not delay so much. I find a higher/softer ball flight with not so much loss of distance, as least with the shorter clubs.
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Old 06-03-2006, 12:18 AM
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Bagger Lance Bagger Lance is offline
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Let's put up some vids
Any room in this sandbox?

Bagger
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Old 06-03-2006, 12:25 AM
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Daryl Daryl is offline
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Originally Posted by annikan skywalker
I am interested in discussing how to create maximum trigger delay..then undo it...just so I know how to teach people who don't have to do it....and vice versa those who have it and don't want as much.....I don't think it would be advisable to play wedge shots woith maximumtrigger delay..but it would be nice for longer shots...So...this IMO is one reason why great ball stikers have poor wedge play and great wedge players can't strike it with the big toys?


Just an opinion!!!

As far as the Throws..just waitin for a Yoda video with his "Throw Cap" on!!!!!

2-M-2. POWER REGULATION
6-M-1. DOWNSTROKE SEQUENCE

Acceleration by varying mass not velocity. Increase Pivot Lag or Decrease Pivot Lag (or zero it out). Or use fewer lagging components or more lagging components.
Increase mass to delay a trigger.
Decrease mass to hasten a trigger.

Last edited by Daryl : 06-03-2006 at 12:35 AM.
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  #6  
Old 06-03-2006, 06:51 PM
lagster lagster is offline
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Delay
Most of the guys I remember that had/have the Trigger Delay... did not really know how they did it, and some were not even aware they were doing it.

I think that OVER-ACCELERATION would be one of the main things that would prevent someone from having Trigger Delay, as well as LAG. They are kind of related, but I suppose someone could have good Trigger Delay, and still manage to have throwaway.

Last edited by lagster : 06-03-2006 at 10:16 PM.
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Old 06-03-2006, 07:00 PM
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This is way beyond my knowledge. It was just a try.
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Old 06-03-2006, 08:42 PM
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annikan skywalker annikan skywalker is offline
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Any one got any ideas on how to unoverlap someone?

Green Dude are you there?
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Old 06-03-2006, 09:01 PM
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12 piece bucket 12 piece bucket is offline
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I happened to speak with the absent EC on this topic last week. He said that he had made a discovery regarding the D grip and trigger delay. . . Too hard to explain in words. He said he'd have to show me.

I shall seek him out and report back.

EC you are missed.
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Old 06-03-2006, 08:08 PM
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annikan skywalker annikan skywalker is offline
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I think trigger delay has more to do with staying in sequential order...whereas is one allows "overlap" they are skipping a link in the chain....thus affecting the mass and acceleration as our colleague Daryl pointed out..


Increase Overlap - Increase Thrust
Decrease overlap - Increase Velocity...

Dr. Collards described earlier that overlap deals with simultaneous moton..I believe...but I would welcome correction......
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