Trigger Types and Trigger Delay

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Old 06-02-2006, 09:41 AM
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annikan skywalker annikan skywalker is offline
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Trigger Types and Trigger Delay
I find Triggering and Trigger Delay very fascinating..I would like to start a discussion on how the Triggers are employed..then move on to Trigger Delay and then undoing Trigger Delay....


TRIGGER TYPES

THE THROW

10-20-0 GENERAL Five basic procedures are listed for Triggering the Release of the Power Package. Unlisted procedures adopted by players should be noted under “X” classification for Stroke Pattern selections. The five basic procedures are listed in approximately the same order as the Power Package Releases (11-24) to keep these closely related categories parallel. Variations MUST comply with 4-D-0. Study 6-B-0.

10-20-A THE HAND THROW The Hands swing the Club right from The Top. Very hazardous except for well Educated Hands. Accumulator Release is very gradual so they won’t all become empty at – or before – Impact. This classification includes any “Hands Only” Putting Strokes, such as 10-3-E.
For Example:


10-20-B THE RIGHT ARM THROW The Right Arm (6-B-1) simply pushes the Lever Assemblies (6-A) toward Impact with either early or late Release. Usually restricted to Hitting (10-19-A).

10-20-C SHOULDER TURN THROW Sharp initial acceleration of the Shoulder Turn against the #4 Pressure Point Loading motion of the Left Arm (10-11) Automatically throws the Left Arm off the chest when the Pivot acceleration subsides per 10-19-C. See 2-M-4.


THE THROW

10-20-D DELIVERY PATH THROW Wherever the bottom arc of the Delivery Line begins (10-23) – a long arc or short (7-23) – it triggers this Throw automatically. Usually used in combination with 10-20-B for Hitting or with 10-20-C for Swinging.

By deliberately Triggering the Release before the end of the Delivery Path Line, a Non-Automatic version can be produced. This will normally require an adjustment of the Aiming Point also.

10-20-E WRIST THROW Here, the Right Hand remains palm-up to the Plane during the Uncocking of the Left Wrist to produce a Sequenced Release per 2-G and 4-D-0. Especially compatible with Swinging. See 6-H-0-F.

By deliberately initiating the Wrist Roll at any point before reaching the end of the Delivery Path Line, the Non-Automatic version can be produced.



TRIGGER DELAY
I am going to list the Trigger Delay in the release sequence order of #4,#1,#2,#3 for bettter clarity...

#4:6-B-4-C MAXIMUM TRIGGER DELAY is achieved by using either the Standard or Delayed Pivot (to increase the Lag of the Downstroke Shoulder Turn) with a Snap Loading Action (per 7-19-3 and 10-22-C) followed by a Snap Release (10-24-E) with a Pitch Basic Stroke (10-3-B). For Hitters the essential difference is that Loading is per 7-19-1.



#1:6-B-1-C MAXIMUM TRIGGER DELAY is gained by causing the Right Elbow to “Pass the Ball’ – which is the Line-of-Sight-to-the-Ball- before Release. Study 2-N, 3-F-7, 7-8 and 10-14.

#2:6-B-2-C MAXIMUM TRIGGER DELAY is achieved by using an Automatic Snap or Flip Release (10-24-3 or –F).

#3:6-B-3-C MAXIMUM TRIGGER DELAY for Swingers is the use of Trigger Types 10-20-D or 10-20-E for a truly Automatic Snap Release (10-24-E). But the Hitter uses the Right Arm Throw 10-20-B per 6-B-3-A above. And study 7-20 in this connection.

Last edited by annikan skywalker : 06-02-2006 at 09:53 AM.
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Old 06-02-2006, 10:03 AM
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12 piece bucket 12 piece bucket is offline
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I think the connection in regards to Triggering, Trigger Delay, the Throws is the Endless Belt, its pully size and how it is set up.

I'll try to connect the dots. In the 7th there is an expanded theme of Endless Belt. I think it is hugely misunderstood and overlooked concept of Mr. K's genius.

I'll holla back . . . .
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Old 06-02-2006, 08:55 PM
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annikan skywalker annikan skywalker is offline
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No takers?...

I'll give it a shot in laymans terms...


In reverse...

To delay #3...Come in Hong Kong Phooey until Line of Sight

To delay #2...Use an Automatic Release Type and a late release point

To delay #1 Keep the right elbow bent until Line of Sight of the Ball

To delay #4 Need to increase my Jimmy McLean "X Factor"..LOL

So if I do all 4 does this mean I'm Maximum Trigger Happy?

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Old 06-02-2006, 10:21 PM
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12 piece bucket 12 piece bucket is offline
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Originally Posted by annikan skywalker
No takers?...

I'll give it a shot in laymans terms...


In reverse...

To delay #3...Come in Hong Kong Phooey until Line of Sight

To delay #2...Use an Automatic Release Type and a late release point

To delay #1 Keep the right elbow bent until Line of Sight of the Ball

To delay #4 Need to increase my Jimmy McLean "X Factor"..LOL

So if I do all 4 does this mean I'm Maximum Trigger Happy?

If you had to pick the top 2 to delay . . . which ones would you delay?
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Old 06-02-2006, 10:27 PM
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annikan skywalker ....... I find Triggering and Trigger Delay very fascinating..I would like to start a discussion on how the Triggers are employed..then move on to Trigger Delay and then undoing Trigger Delay....

Again, I'm confused. Are you asking which Triggers each of us use? Combination 10-20-C then 10-20-E (on my best day ).

By the way; great right forearm flying wedge. Who's pic?

Last edited by Daryl : 06-02-2006 at 10:36 PM.
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Old 06-02-2006, 10:54 PM
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annikan skywalker annikan skywalker is offline
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I am interested in discussing how to create maximum trigger delay..then undo it...just so I know how to teach people who don't have to do it....and vice versa those who have it and don't want as much.....I don't think it would be advisable to play wedge shots woith maximumtrigger delay..but it would be nice for longer shots...So...this IMO is one reason why great ball stikers have poor wedge play and great wedge players can't strike it with the big toys?


Just an opinion!!!

As far as the Throws..just waitin for a Yoda video with his "Throw Cap" on!!!!!
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Old 06-03-2006, 12:01 AM
jim_0068 jim_0068 is offline
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Originally Posted by annikan skywalker
I am interested in discussing how to create maximum trigger delay..then undo it...just so I know how to teach people who don't have to do it....and vice versa those who have it and don't want as much.....I don't think it would be advisable to play wedge shots woith maximumtrigger delay..but it would be nice for longer shots...So...this IMO is one reason why great ball stikers have poor wedge play and great wedge players can't strike it with the big toys?


Just an opinion!!!

As far as the Throws..just waitin for a Yoda video with his "Throw Cap" on!!!!!
I pretty sure i get really close to a max trigger delay downswing, not 100% because i haven't video'd but i know how to vary the delay.

One thing that i've been experimenting with is a "throw" from the top. Almost like one slow long "cast" into impact.

However because i'm pivoting and swinging on plane i won't flip, i'll just not delay so much. I find a higher/softer ball flight with not so much loss of distance, as least with the shorter clubs.
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Old 06-03-2006, 12:18 AM
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Let's put up some vids
Any room in this sandbox?

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Old 06-03-2006, 12:25 AM
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Originally Posted by annikan skywalker
I am interested in discussing how to create maximum trigger delay..then undo it...just so I know how to teach people who don't have to do it....and vice versa those who have it and don't want as much.....I don't think it would be advisable to play wedge shots woith maximumtrigger delay..but it would be nice for longer shots...So...this IMO is one reason why great ball stikers have poor wedge play and great wedge players can't strike it with the big toys?


Just an opinion!!!

As far as the Throws..just waitin for a Yoda video with his "Throw Cap" on!!!!!

2-M-2. POWER REGULATION
6-M-1. DOWNSTROKE SEQUENCE

Acceleration by varying mass not velocity. Increase Pivot Lag or Decrease Pivot Lag (or zero it out). Or use fewer lagging components or more lagging components.
Increase mass to delay a trigger.
Decrease mass to hasten a trigger.

Last edited by Daryl : 06-03-2006 at 12:35 AM.
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Old 06-03-2006, 06:51 PM
lagster lagster is offline
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Delay
Most of the guys I remember that had/have the Trigger Delay... did not really know how they did it, and some were not even aware they were doing it.

I think that OVER-ACCELERATION would be one of the main things that would prevent someone from having Trigger Delay, as well as LAG. They are kind of related, but I suppose someone could have good Trigger Delay, and still manage to have throwaway.

Last edited by lagster : 06-03-2006 at 10:16 PM.
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